Ludum Dare 53, theme was Delivery.  

In this game, you need to pick up the crystal ball and deliver to the pillar.

The catch is you can't move freely.  You can only plan your move with what's available each turn.



There will be enemies in your way!

Later in the game, you are introduced to abilities that require you to use combinations of inputs to cast.




No audio.   Game ends after Level 5.



Thoughts

I guess the charm of this game is to make due with what are given, and use abilities to get out of sticky situations.  I don't think the game is there yet.  I only had time to lay the groundwork, and could not program more enemies, levels or abilities.  I was planning to add relics to buff player too.

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